Races: Difference between revisions

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Loose ties connect the neighboring races, but allegiances are fluid, forever complicated by the whims of pirate factions sailing, trading, and pillaging at will.
Loose ties connect the neighboring races, but allegiances are fluid, forever complicated by the whims of pirate factions sailing, trading, and pillaging at will.


In ArcheAge Classic [[Dwarf]] and [[Warborn]] racial skills such as Summon Juggernaut and Ravager have been replaced with Lithe Flow and Catlike Reflexes from other races.
'''In ArcheAge Classic some racial skills have been replaced with other race's skills in order to balance them out.'''


=== Nuian Alliance ===
== Nuian Alliance ==
[[Nuian]]
* [[Nuian]]
* [[Elf]]
* [[Dwarf]]


[[Elf]]
== Haranyan Alliance ==
 
* [[Harani]]
[[Dwarf]]
* [[Firran]]
 
* [[Warborn]]
=== Haranyan Alliance ===
[[Harani]]
 
[[Firran]]
 
[[Warborn]]

Latest revision as of 01:26, 25 September 2024

ArcheAge is home to six major races: the spiritual Nuians, secretive Elves, and crafty Dwarwes share the western content, while nomadic Firran, cunning Harani, and fearsome Warborn inhabit the continent to the east.

Loose ties connect the neighboring races, but allegiances are fluid, forever complicated by the whims of pirate factions sailing, trading, and pillaging at will.

In ArcheAge Classic some racial skills have been replaced with other race's skills in order to balance them out.

Nuian Alliance

Haranyan Alliance