Status Effects

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Status Effects refer to temporary conditions or debuffs applied in combat through skills, Status effects play a key role in PvP and factor in to some Boss mechanics.

// more fluff about how it is applied through skills

List of Status Effects

Status Description Inflicted By Countered By
Bleed Deals damage over stated duration. -
Burn Deals damage over stated duration. -
Charm Combos with other (Songcraft) skills to empower them

when used on an enemy under the effects of charm.

-
Conflagration Deals damage over stated duration.
  • Flamebolt (Sorcery) when target is already under the effects of Burn.
-
Deep Freeze Prevents movement and skill usage and makes target invulnerable to damage for duration of the effect.

Explodes when the target takes damage or the debuff runs out.

Causes magic damage upon exploding.

  • Freezing Arrow (Sorcery) when the target is under the effect of Freeze
-
Distress Decreases targets Move Speed -45%, Skill Damage -20%, Healing Effectiveness -60% and Attack Speed -250
Electric Shock Deals damage over stated duration to the target and spreads to targets within 2 meters. -
Enervated Decreases mama over time, decreases the effectiveness of healing, increases the duration of Stun and Trip Enervate (Witchcraft) -
Fear Target is unable to use skills and is forced to run around for the duration.
Ice Shard Target is unable to move.
  • Freezing Earth (Sorcery) if the target is under the effects of Freeze
-
Impale Target is unable or move or use skills.
Mark Decreases targets received healing -60% for the duration of the effect.

Deals damage equal to 80 times the number of attacks suffered during the marks duration when it expires.

-
Poision Deals damage over stated duration.
  • Toxic Shot (Shadowplay)
  • Summon Crows when target is under the effects of Imaple
Shackle Prevents target from using Melee and Ranged skills.
Shaken Decreases targets Move Speed -27%, Skill Damage -8% and Attack Speed -27%
Silence Prevents target from using magic skills
Sleep Puts target to sleep, making them unable to move or use skills.

Target is awoken upon taking damage or if debuff duration runs out.

Slow Reduces targets Move Speed

Note: Throw Dagger (Shadowplay) reduces movement speed but does not inflict the "slow" debuff,

however it will still combo with Charged Bolt (Archery) to Stun targets.

Snare Target is unable to move
Stun Target is unable to move, use skills and other actions.
Trip Target falls to the ground and is unable to use skills or move for the duration.