Shadowplay
Active Skills
Level | Skill | Description | Combos |
---|---|---|---|
1 | Rapid Strike | A swift, repeatable attack, dealing 134 Physical Damage to a single target.
Marks the target with each hit, reducing their Skill Damage -1% and Move Speed -2% per stack. Inflicts Shaken each time it reaches 5 stacks, further reducing their Skill Damage, Move Speed, and Attack Speed. Backstabbing increases Melee Critical Rate +50%. Does not trigger a global cooldown. Hold down for continuous use. |
Inflicts additional +23% damage on Tripped targets.
|
3 | Overwhelm | Triggers a leap toward an enemy that deals 950 Physical Damage and stacks 1 Bloodthirst upon landing.
Also Stuns the enemy for 2.4sec. Can't be used while Snared. |
Increases Stun duration +1 second on Stalker's Marked targets.
Inflicts additional +70/0 damage on Stalker's Marked targets. |
10 | Backdrop | Triggers a backwards leap to escape a dangerous area or back away from an enemy.
Eliminates the Cast Time for Flamebolt, Earthen Grip, and Sunder Earth for 2.5sec. Can't be used while Snared. |
N/A |
15 | Wallop | Launches four attacks in quick succession dealing 2427 Physical Damage.
The first attack interrupts the target. Every successful attack decreases Physical Defense —120. Grants Bloodthirst for each of the first three attacks, then the fourth deals melee damage equal to 192 times your stacked Bloodthirst. |
Inflicts additional +11% damage on Shaken targets.
Fourth attack triggers Blood Frenzy if used while at maximum stacks of Bloodthirst.
|
20 | Stalker's Mark | Inflicts 782 Ranged Damage and marks enemies for 15sec.
Mark Effect: Decreases received healing -60%. Deals damage equal to 80 times the number of attacks suffered during the mark's duration when it expires. Damage reduced -20% if target is within 8m. |
Inflicts additional +38% damage on Poisoned targets. |
25 | Stealth | Prevents enemies from seeing you.
Any actions other than moving will cause stealth to end. Stealth decreases Move Speed —5%. |
N/A |
30 | Toxic Shot | Fires a toxic arrow, dealing an initial 2183 Ranged Damage and then Poisoning the target for 392 Magic Damage over 6sec.
Damage reduced -20% if target is within 8m. |
N/A |
35 | Pin Down | Delivers a powerful attack that deals 1782 Physical Damage.
Increases Critical Damage 60%. Backstabbing increases Melee Critical Rate +34%. |
Inflicts additional +42% damage on Shackled targets. |
40 | Shadow Smite | Launches a surprise attack, dealing Melee Physical damage equal to 277 times your stacked Bloodthirst and Shackling your target for 5.8sec.
Backstabbing adds Physical Damage equal to 400% of Melee Attack.
|
Stunned targets are Tripped for 2.5 sec.
Inflicts additional +98% damage when the caster is Stealthed. (Does not apply to Bloodthirst damage.) Resets Stealth cooldown if used while under the effects of Bloodthirst Explosion. |
45 | Free Runner | Increases Move Speed +40.0%, Attack Speed +64, and Agility +180.
Grants immunity to Poison while in effect. Lasts 35sec. |
N/A |
50 | Shadow Step | Teleports caster behind an ally or enemy, reducing Aggro —50% for 15sec.
Increases Move Speed +50% for 3 seconds after casting. Can't be used while Snared, and does not allow the caster to pass through obstacles. |
N/A |
55 | Throw Dagger | Flings a dagger that deals 4165 damage to a single enemy, then ricochets to 5 additional enemies within a 7m radius of the initial target, dealing less damage each hit.
Enemies hit: Decreases Attack Speed —666 and Move Speed -60%, and increases Cast Time+60%. Grants 1 stack Of Bloodthirst for each target hit, u to a maximum of 6 stacks. Lasts 3sec. |
Stalkers Marked targets grant double Bloodthirst
Increases range by 10m if used while under the effects of Drop Back. |