Sails
Sails in ArcheAge are the sole avenue for propulsion on most boats, (save fishing boats and speedboats) whilst some boats can be equipped with only one type of sail, Galleons, in particular, can be equipped with a variety of sails that have different pros and cons, we will explore these aforementioned sails in this wiki page.
Starting with the most widely used sail on the majority of boats, The Caernord Zephyr Triangular Rig.
This sail is the only equipable sail on the Adventurer's Clipper, Harpoon Clipper and Merchant Schooner. It does not have any additional tiers and can only be regraded, regrading gives the sail additional health and ship max movement speed.
The changes to the sail are listed by tier below.
The weight of the sail is consistent at 1,500kg among all regrade tiers.
Moving on from sails that are regular boats, we arrive at sails that can be equipped exclusively on small warships (Eznan Cutter, Lutesong Junk, and the Growling Yawl (Black Pearl))
Beginning with the Lutesong Junk's default sail, The Lutesong Zephyr Square Mainsail and Foresail.
This sails primary attribute that sets it apart from other sails is its increase to ship handling, boasting higher turning speed, acceleration and reverse speed than any other sail.
Regrading this sail gives bonuses to its Turning Speed, Health, Acceleration, Reverse Speed, Movement Speed and Collision Damage, these increases are listed below side by side with Mainsail on the left and Foresail on the right.
(text dump I know I'm sorry)
The weight of these two sails is consistent at 6,000kg for the mainsail and 2,000kg for the foresail, the distinction between Mainsail and Foresail is trading the scaling +x% ship collision damage of the mainsail for lighter weight thus faster boat speed of the foresail.
This goal of this sail is to have a boat that is highly maneuverable at low speeds, HP wise, this sail type comes in the middle between Growling Zephyr and Eznan Zephyr.
This sail is not generally seen in the wild and is only 'recommended' for very specific vessel loadouts.
Moving on to the, Eznan Zephyr Square Mainsail and Foresail.
This sails primary attribute that sets it apart from other sails is its increase in speed and decrease in siege damage upon receiving siege damage from enemy ships or world bosses, aside from that, boasting the highest health stat of any small warship sail, coming as the tankiest sail compared to Lutesong Zephyr and Growling Zephyr sails.
Regrading this sail gives bonuses to Movement Speed, Collision Damage, Health, and further increases the movement speed you get when taking siege damage in addition to granting further damage negation upon receiving said siege damage, these increases are listed below side by side between the mainsail and foresail.
Grade | Equip Effects | Health | Grade | Equip Effects | Health | Repair Cost |
---|---|---|---|---|---|---|
Grand | Increases the ship's move speed +42%
Ship move speed +15% and -0.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +7% |
Grand | Increases the ship's move speed +42%
Ship move speed +15% and -0.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Rare | Increases the ship's move speed +44%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +9% |
Rare | Increases the ship's move speed +44%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Arcane | Increases the ship's move speed +46%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +11% |
Arcane | Increases the ship's move speed +46%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Heroic | Increases the ship's move speed +48%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +13% |
Heroic | Increases the ship's move speed +48%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Unique | Increases the ship's move speed +50%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +15% |
Unique | Increases the ship's move speed +50%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Celestial | Increases the ship's move speed +54%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +17% |
Celestial | Increases the ship's move speed +54%
Ship move speed +20% and -1.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Divine | Increases the ship's move speed +60%
Ship move speed +26% and -2.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +19% |
Divine | Increases the ship's move speed +60%
Ship move speed +26% and -2.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Epic | Increases the ship's move speed +66%
Ship move speed +26% and -2.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +21% |
Epic | Increases the ship's move speed +66%
Ship move speed +26% and -2.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Legendary | Increases the ship's move speed +72%
Ship move speed +30% and -3.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +23% |
Legendary | Increases the ship's move speed +72%
Ship move speed +30% and -3.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
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Mythic | Increases the ship's move speed +80%
Ship move speed +30% and -3.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% Increases the ship's collision damage +25% |
Mythic | Increases the ship's move speed +80%
Ship move speed +30% and -3.5% received siege damage after taking siege damage Decreases the ship's turning speed -30% |
The weight of these two sails is consistent at 6,000kg for Mainsail and 2,000kg for Foresail, The only trade-off between these two sails is collision damage in exchange for a lighter sail resulting in faster ship move speed.