Status Effects: Difference between revisions
Jump to navigation
Jump to search
Line 7: | Line 7: | ||
=== Bleed === | === Bleed === | ||
Deals damage over stated duration. | Deals damage over stated duration. | ||
Inflicted by: | Inflicted by: | ||
Line 13: | Line 12: | ||
* Piercing Shot ([[Archery]]) | * Piercing Shot ([[Archery]]) | ||
* [[Weapon Effect]]: Axes and Greataxes | * [[Weapon Effect]]: Axes and Greataxes | ||
=== Burn === | === Burn === | ||
Line 24: | Line 24: | ||
* Flame Barrier ([[Sorcery]]) | * Flame Barrier ([[Sorcery]]) | ||
* Meteor Strike ([[Sorcery]]) | * Meteor Strike ([[Sorcery]]) | ||
=== Charm === | === Charm === |
Revision as of 15:25, 12 March 2024
Status Effects refer to temporary conditions or debuffs applied in combat through skills, Status effects play a key role in PvP and factor in to some Boss mechanics.
// more fluff about how it is applied through skills
List of Status Effects
Bleed
Deals damage over stated duration.
Inflicted by:
- Piercing Shot (Archery)
- Weapon Effect: Axes and Greataxes
Burn
Deals damage over stated duration.
Inflicted by:
Charm
Combos with other (Songcraft) skills to empower them when used on an enemy under the effects of charm.
Inflicted by:
- Startling Strain (Songcraft)
Conflagration
Deals damage over stated duration.
Inflicted by: