Status Effects: Difference between revisions
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=== | |||
=== Burn === | |||
Deals damage over stated duration. | Deals damage over stated duration. | ||
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* Flamebolt ([[Sorcery]]) | * Flamebolt ([[Sorcery]]) | ||
* | * Searing Rain ([[Sorcery]]) | ||
* Flame Barrier ([[Sorcery]]) | |||
* Meteor Strike ([[Sorcery]]) | |||
=== Charm === | |||
Combos with other ([[Songcraft]]) skills to empower them when used on an enemy under the effects of charm | |||
Inflicted by: | |||
* Startling Strain ([[Songcraft]]) | |||
=== Conflagration === | |||
Deals damage over stated duration. | |||
Inflicted by: | |||
* Flamebolt ([[Sorcery]]) when target is already under the effects of [[#Burn|Burn]]. | |||
__FORCETOC__ | __FORCETOC__ |
Revision as of 15:22, 12 March 2024
Status Effects refer to temporary conditions or debuffs applied in combat through skills, Status effects play a key role in PvP and factor in to some Boss mechanics.
// more fluff about how it is applied through skills
List of Status Effects
Bleeding
Deals damage over stated duration.
Inflicted by:
- Piercing Shot (Archery)
- Weapon Effect: Axes and Greataxes
Burn
Deals damage over stated duration.
Inflicted by:
Charm
Combos with other (Songcraft) skills to empower them when used on an enemy under the effects of charm
Inflicted by:
- Startling Strain (Songcraft)
Conflagration
Deals damage over stated duration.
Inflicted by: