Sorcery: Difference between revisions

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(Inserted all of the active skills with the skill icons, description, and combos. (Ill finish it lated, eepy))
 
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|1
|1
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|[[File:Flamebolt.webp|frameless]]
|Charged Bolt
|Flamebolt
|Fires a charged arrow at an enemy dealing Ranged Damage and [[Status Effects#Slow|Slowing]] Move Speed for 2.5sec.
|Can be used up to 3 times in a row without triggering a cooldown.
The skill cannot be evaded, blocked or parried.
Attack 1: Inflicts Burning for 3.2sec.  
Damage is reduced by 20% if the target is within 8 meters.
Attack 3: Converts 20% of damage dealt to Enervated enemies to mana; inflicts Conflagration on Burning enemies.
|Inflicts an additional +36% damage on [[Status Effects#StunStunned|Stunned]] targets.
All 3 attacks deal +12% additional damage to targets under freezing effects.
Slowed targets are [[Status Effects#Stun|Stunned]].
Hold down for continuous use.
Bubble Trapped targets are [[Status Effects#StunStunned|Stunned]] and pushed back.
| -Inflicts additional +12% damage on targets under freezing effects.
-Inflicts Conflagration on Burning targets.
-Returns 20% of damage dealt to Enervated targets as Mana.
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|3
|3
|[]
|[[File:FreezingArrow.webp|frameless]]
|Piercing Shot
|Freezing Arrow
|Fires a serrated arrow, dealing initial Ranged Damage and then Inflicting [[Status Effects#Bleed|Bleeding]] for Magic Damage over 14sec.
|Fires an Ice Arrow at an enemy, dealing magic damage and decreasing Move Speed for 4 sec.
Damage is reduced by 20% if the target is within 8 meters.
| -Inflicts additional +15% damage on Burning targets.
|Increases severity of [[Status Effects#Bleed|Bleed]] on targets.
-Inflicts Deep Freeze for 20 sec on targets under freezing effects. Duration reduced -50% in PvP.
Inflicts additional +27% damage over time on [[Status Effects#Poison|Poisoned]] targets.
-Inflicts additional +34% damage on Sleeping targets.
Increases severity of [[Status Effects#Slow|Slow]] effects on targets.
-Eliminates the cast time of Freezing Arrow for the duration of Frigid Tracks.
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|10
|10
|[]
|[[File:Insulating Lens.webp|frameless]]
|Endless Arrows
|Insulating Lens
|Fires arrows that deal 52% of Ranged Attack as damage.
|Creates a protection ward around the caster.
Damage is reduced by 20% if the target is within 8 meters.
Increases Physical Defense +1100. Absorbs up to 2049 damage before expiring.
''Does not trigger global cooldown, hold down for continuous use.''
Increases stealth detection +200%.
|Inflicts additional +24% damage on [[Status Effects#Slow|Slowed]] targets.
|
Deals +33% additional damage to [[Status Effects#Poison|Poisoned]] targets.
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|15
|15
|[]
|[[File:Arc Lightning.webp|frameless]]
|Double Recurve
|Arc Lightning
|Increases Ranged Critical Rate +7%.
|Fires lightning bolts to deal Magic Damage and Shock an enemy.
Allows you to use Concussive Arrow without cast time.
Deals Magic Damage over 8 sec to Shocked enemies; also Shocks all other enemies withing 2m. When this skill levels up, it increases damage, but also cast time.
Lasts 10sec.
| -Inflicts additional +45% damage on Impaled targets.
|For duration, allows for use of Concussive Arrow while under the effects of Float.
-Inflicts additional +43% on Electric Shock targets.
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|20
|20
|[]
|[[File:Freezing Earth.webp|frameless]]
|Deadeye
|Freezing Earth
|Standing still for 1 second or more temporarily increases Ranged Attack by +20.
|Deals damage to all enemies within 8 m with a chance to Snare for 6.2 sec.
Deadeye buff lasts for 60 seconds,  but bonus damage ends with movement.
Snare duration reduced -50% in PvP.
''Does not trigger global cooldown.''
| -Inflicts additional +26% damage on Burning targets.
| -
-Inflicts Ice Shard on targets under freezing effects, snaring them for 4 sec.
-Freezes Tripped targets, slowing them for 4 sec.
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|25
|25
|[]
|[[File:Searing Rain.webp|frameless]]
|Snare
|Searing Rain
|Removes all [[Status Effects#Shackle|Shackle]] effects from the caster and inflicts [[Status Effects#Snare|Snare]] on enemies in a 5m area for 5.9sec.
|Rains down fire on all enemies in a 10-meter radius for 7 sec, dealing Magic Damage.
Reduces targets' Evasion, Block and Parry rates.
| -Inflicts additional +44% damage on targets under freezing effects.
Duration of [[Status Effects#Snare|Snare]] decreases -50% in PvP
|Gains up to 30m of range if used while under the effects of Float.
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|30
|30
|[]
|[[File:Frigid Tracks.webp|frameless]]
|Float
|Frigid Tracks
|Lifts caster into the air for 12sec.
|Freezes your footprints for 9 sec. The ice freezes any enemies who step on it, but melts in 4 sec.
Increases ranged skill range +7m and damage +30%, but prevents Defence and Magic Defence from reducing received damage.
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Prevents movement; cancelled again by using again.
Can't be used while [[Status Effects#Snare|Snared]]
Prevents the use of skills with cast times.
| -
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|35
|35
|[]
|[[File:Magic Circle.webp|frameless]]
|Boneyard
|Magic Circle
|Inflicts Ranged Damage on a target and all surrounding enemies within a 5m radius, confining them all in a Bone Prison.
|Summons a Magic Circle around the caster for 20 sec.
''Interrupts'' the target.
Increases Magic Attack and Magic Crit Rate +9% while withing the magic circle.
The bone prison disappears in 10 seconds if not destroyed.
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| -
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|40
|40
|[]
|[[File:Chain Lightning.webp|frameless]]
|Concussive Arrow
|Chain Lightning
|Fires an arrow that explodes on contact, dealing Ranged damage and [[Status Effects#Shackle|Shackling]] all enemies within 6m of the target for 3.5sec.
|Fires lightning bolts to deal Magic Damage and Shock an enemy. May also affect other enemies withing 5 m.
Interrupts the target.
Can strike up to 5 times, dealing -50% less damage with each subsequent hit.
Cannot be Evaded, Blocked or Parried.
| -Inflicts additional +30% damage on Impaled targets.
|Inflicts an additional +51% damage on targets under the effects of Feral Aura.
Gain a +40% bonus to your Defence Penetration for each rank of [[Status Effects#Bleed|Bleeding]] on the target.
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|45
|45
|[]
|[[File:Flame Barrier.webp|frameless]]
|Missile Rain
|Flame Barrier
|Showers a target area with arrows to deal Ranged Damage
|Calls forth a wall of fire that deals Fire Damage and Slows for 5 sec.
| -
| -Inflicts additional +41% damage on targets under freezing effects.
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|50
|50
|[]
|[[File:Meteor Strike.webp|frameless]]
|Intensity
|Meteor Strike
|Gradually increases Ranged Critical Rate over 15sec. Grants immunity to [[Status Effects#Fear|Fear]]
|Calls down a meteor, dealing Magic Damage to all enemies in the target area.
| -
Also inflicts Tripped on all enemies hit for 2.5 seconds.
| -Inflicts additional +30% damage on targets under freezing effects.
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|55
|55
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|[[File:Gods whip.png|frameless]]
|Snipe
|Gods' Whip
|Shoots a powerful arrow of light at a chosen target, dealing Ranged Damage to it and all enemies in the arrows path.
|Calls down lightning on a target area to deal Magic Damage to enemies in a 6m radius; Inflicts Electric Shock on enemies withing a 5m radius.
Enemies damaged by snipe are immune to it for 6 seconds.
Can be used consecutively up to 5 times, with each attack dealing more damage but costing more mana.
|Snared targets are [[Status Effects#Trip|Tripped]].
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|2
|2
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|[[File:Mana Pool Increase.webp|frameless]]
|Wild Instincts
|Mana Pool Increase
|Increases Movement Speed +8%.
|Increases max mana +20%.
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|4
|4
|[]
|[[File:Magic Range Boost.webp|frameless]]
|Eagle Eyes
|Magic Range Boost
|Increases Ranged Accuracy +5% and Ranged Critical Rate +5%.
|Increases the range for Sorcery skills +5m.
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|6
|6
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|[[File:Efficient sorcery.png|frameless]]
|Archery Expertise
|Efficient Sorcery
|Decreases cooldown for Piercing Shot, Charged Bolt, Stalkers Mark, Missile Rain, Toxic Shot and Snipe skills -10%.
|Decreases the mana cost for Sorcery skills -20%.
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|7
|7
|[]
|[[File:Mana Flurry.png|frameless]]
|Evasion
|Mana Flurry
|Increases Evasion +10%
|Decreases Cast Time for all skills -6%.
Grants the Mana Fountain effect each time Flamebolt's third attack, Frigid Tracks or Magic Circle is used.
Mana Fountain:
-Increases attack speed +2% per stack.
-Decreases Cast Time -2% per stack.
-Decreases Sorcery Cooldowns -2% per stack.
-Decreases Physical Defense -3% per stack.
-Stacks up to 8 times.
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|8
|8
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|Marksman
|Recuperation
|Increases range of all bow skills 5m. Increases Ranged Damage +17%
|Decreases the duration of Sleep and Fear -10%
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|9
|9
|[]
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|Sharpshooting
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|Increases Ranged Critical rate +3% and Ranged Critical Damage +15%. Deadeye and Float now grant the Feral Mark buff,
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allowing the caster to inflict Feral Aura on enemies with each attack.
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|10
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Feral Aura:
=== Abyssal skills ===
 
{| class="wikitable"
- Reduces the target's Defence -40 per stack.
!Required Points
 
!Icon
- Reduces the target's Evasion, Block, and Parry rates -0/5% per stack.
!Skill
 
!Description
- Explodes at max stacks, dealing damage and tripping the target.
|-
 
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- Stacks up to 30 times.
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|10
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|[]
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|Feral Claws
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|Increases Archery skill damage +15%
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|}
|}
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Latest revision as of 09:16, 21 May 2024

List Of Skills

Active Skills

Level Icon Skill Description Combos
1 Flamebolt Can be used up to 3 times in a row without triggering a cooldown.

Attack 1: Inflicts Burning for 3.2sec. Attack 3: Converts 20% of damage dealt to Enervated enemies to mana; inflicts Conflagration on Burning enemies. All 3 attacks deal +12% additional damage to targets under freezing effects. Hold down for continuous use.

-Inflicts additional +12% damage on targets under freezing effects.

-Inflicts Conflagration on Burning targets. -Returns 20% of damage dealt to Enervated targets as Mana.

3 Freezing Arrow Fires an Ice Arrow at an enemy, dealing magic damage and decreasing Move Speed for 4 sec. -Inflicts additional +15% damage on Burning targets.

-Inflicts Deep Freeze for 20 sec on targets under freezing effects. Duration reduced -50% in PvP. -Inflicts additional +34% damage on Sleeping targets. -Eliminates the cast time of Freezing Arrow for the duration of Frigid Tracks.

10 Insulating Lens Creates a protection ward around the caster.

Increases Physical Defense +1100. Absorbs up to 2049 damage before expiring. Increases stealth detection +200%.

15 Arc Lightning Fires lightning bolts to deal Magic Damage and Shock an enemy.

Deals Magic Damage over 8 sec to Shocked enemies; also Shocks all other enemies withing 2m. When this skill levels up, it increases damage, but also cast time.

-Inflicts additional +45% damage on Impaled targets.

-Inflicts additional +43% on Electric Shock targets.

20 Freezing Earth Deals damage to all enemies within 8 m with a chance to Snare for 6.2 sec.

Snare duration reduced -50% in PvP.

-Inflicts additional +26% damage on Burning targets.

-Inflicts Ice Shard on targets under freezing effects, snaring them for 4 sec. -Freezes Tripped targets, slowing them for 4 sec.

25 Searing Rain Rains down fire on all enemies in a 10-meter radius for 7 sec, dealing Magic Damage. -Inflicts additional +44% damage on targets under freezing effects.
30 Frigid Tracks Freezes your footprints for 9 sec. The ice freezes any enemies who step on it, but melts in 4 sec.
35 Magic Circle Summons a Magic Circle around the caster for 20 sec.

Increases Magic Attack and Magic Crit Rate +9% while withing the magic circle.

40 Chain Lightning Fires lightning bolts to deal Magic Damage and Shock an enemy. May also affect other enemies withing 5 m.

Can strike up to 5 times, dealing -50% less damage with each subsequent hit.

-Inflicts additional +30% damage on Impaled targets.
45 Flame Barrier Calls forth a wall of fire that deals Fire Damage and Slows for 5 sec. -Inflicts additional +41% damage on targets under freezing effects.
50 Meteor Strike Calls down a meteor, dealing Magic Damage to all enemies in the target area.

Also inflicts Tripped on all enemies hit for 2.5 seconds.

-Inflicts additional +30% damage on targets under freezing effects.
55 Gods' Whip Calls down lightning on a target area to deal Magic Damage to enemies in a 6m radius; Inflicts Electric Shock on enemies withing a 5m radius.

Can be used consecutively up to 5 times, with each attack dealing more damage but costing more mana.

Passive Skills

Required Points Icon Skill Description
2 Mana Pool Increase Increases max mana +20%.
4 Magic Range Boost Increases the range for Sorcery skills +5m.
6 Efficient Sorcery Decreases the mana cost for Sorcery skills -20%.
7 Mana Flurry Decreases Cast Time for all skills -6%.

Grants the Mana Fountain effect each time Flamebolt's third attack, Frigid Tracks or Magic Circle is used. Mana Fountain: -Increases attack speed +2% per stack. -Decreases Cast Time -2% per stack. -Decreases Sorcery Cooldowns -2% per stack. -Decreases Physical Defense -3% per stack. -Stacks up to 8 times.

8 Recuperation Decreases the duration of Sleep and Fear -10%
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Abyssal skills

Required Points Icon Skill Description