Status Effects: Difference between revisions
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* Flamebolt ([[Sorcery]]) when target is already under the effects of [[#Burn|Burn]]. | * Flamebolt ([[Sorcery]]) when target is already under the effects of [[#Burn|Burn]]. | ||
=== Deep Freeze === | |||
Prevents movement and skill usage and makes target invulnerable to damage for duration of the effect. Explodes when the target takes damage or the debuff runs out. | |||
Causes magic damage upon exploding. | |||
'''Inflicted by:''' | |||
* Freezing Arrow ([[Sorcery]]) when the target is under the effect of [[#Freeze|Freeze]] | |||
=== Electric Shock === | |||
Deals damage over stated duration to the target and spreads to targets within 2 meters. | |||
'''Inflicted by:''' | |||
* Arc Lightning ([[Sorcery]]) | |||
* Chain Lightning ([[Sorcery]]) | |||
* Gods' Whip ([[Sorcery]]) | |||
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Revision as of 16:15, 12 March 2024
Status Effects refer to temporary conditions or debuffs applied in combat through skills, Status effects play a key role in PvP and factor in to some Boss mechanics.
// more fluff about how it is applied through skills
List of Status Effects
Bleed
Deals damage over stated duration.
Inflicted by:
- Piercing Shot (Archery)
- Weapon Effect: Axes and Greataxes
Burn
Deals damage over stated duration.
Inflicted by:
Charm
Combos with other (Songcraft) skills to empower them when used on an enemy under the effects of charm.
Inflicted by:
- Startling Strain (Songcraft)
Conflagration
Deals damage over stated duration.
Inflicted by:
Deep Freeze
Prevents movement and skill usage and makes target invulnerable to damage for duration of the effect. Explodes when the target takes damage or the debuff runs out. Causes magic damage upon exploding.
Inflicted by:
Electric Shock
Deals damage over stated duration to the target and spreads to targets within 2 meters.
Inflicted by: