Stat Migration: Difference between revisions

From AAClassic
Jump to navigation Jump to search
No edit summary
m (Woof09 moved page Stats migration to Stat Migration: Misspelled title)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Stat migration is really important part of character growth. Its basically choosing to move points from another stat to another.
{{DISPLAYTITLE:Stat Migration}}


''Lets say i play a healer i want my main stat to be Spirit since i need it for healing. Secondary stat should be Stamina since it makes me tankier by giving max hp and parry rate so i live longer. So id move points from stats like Strength and Agility into Spirit and Stamina.''  
Stat migration is really important part of character growth in AAC. Its basically choosing to move points from another stat to another.
 
''Lets say i play a healer i want my main stat to be Spirit since i need it for healing. Secondary stat should be Stamina since it makes me tankier by giving Max HP and Parry Rate so i live longer. So id move points from stats like Strength and Agility into Spirit and Stamina.''  


=== Stat migration window ===
=== Stat migration window ===
[[File:Profile.png]]
[[File:Profile.png]]


Line 17: Line 16:


=== Main stats by class ===
=== Main stats by class ===
'''Healer (Cleric, Hierophant)'''
'''Healer (Cleric, Hierophant)'''


Line 40: Line 36:
'''Archer (Primeval, Ebonsong)'''
'''Archer (Primeval, Ebonsong)'''


Agility > Stamina
Full Agility




Line 46: Line 42:
'''Mage (Spellsinger, Spellsong, Revenant)'''
'''Mage (Spellsinger, Spellsong, Revenant)'''


Intelligence > Stamina
Full Intelligence




Line 56: Line 52:




=== How to migrate? ===
=== Migration Items ===
 
==== Migration Talisman ====
Migration Talismans are the books players can buy from the General Merchant with 50 gold each. When clicked the book lets players to choose a Talisman. Talisman is the item that defines which stat you turn into which. Str > Spi, Agi > Spi, Sta > Spi, Int > Spi and so on. The book you buy is the book u want the stat go into. Talismans move 5 points each time used. Can be used once a day but more times with increased amount of talismans. Lets say i use one talisman to move stats. If i want to do it the same day again i need to buy 2 talismans to move 5 points again.
 
[[File:Talisman.png]]
 
 
==== Luminous Migration Talisman ====
[[File:Boostscroll.png]]
 
These books can be bought from [[Evenbards]] with 5 gold each. To open the book to get the Talisman players must buy 10 Honor Badges from Honor Shop. Once its open the Talisman works just like the other one but gives 10 points. Same day penalty applies to the evenbard talismans too.
 
[[File:Luminuoustlaisman.png]]
 
==== Migration Scale ====
[[File:Migrationscale.png]]
 
Players will have '''200 stat points by default'''. To increase the amount players needs to buy Migration Scale from Merit Shop with 100 Merit Badges. 
 
==== Migration Scalpel ====
[[File:Scalpel.png]]
 
Migration Scalpel reset all the stats player has allocated and loses them. Player has to buy all the migration talismans again to allocate the points on the stat they want.
 
 
==== Migration Stone ====
[[File:Migrationstone.png]]


sadsd
Migration Stone can be crafted with '''300 Honor Badges''' that can be bought from Honor Shop. With this stone the points can be reset and changed into '''2x 150 point talismans''' and allocated again. More like an endgame item where the player has all 300 stat points allocated and wants to roll class or otherwise change the stats.

Latest revision as of 01:39, 7 August 2025


Stat migration is really important part of character growth in AAC. Its basically choosing to move points from another stat to another.

Lets say i play a healer i want my main stat to be Spirit since i need it for healing. Secondary stat should be Stamina since it makes me tankier by giving Max HP and Parry Rate so i live longer. So id move points from stats like Strength and Agility into Spirit and Stamina.

Stat migration window

Stat migration can be accessed through character profile and on the second to bottom section. The cogwheel on the right side will open the stat migration window. There is total of 300 migration points a player is able to allocate as they wish.



Main stats by class

Healer (Cleric, Hierophant)

Spirit > Stamina


Tank (Skullnight, Nightcloak)

Full Stamina


Tank (Abolisher)

Stamina > Strength or Strength > Stamina, based on preference


Archer (Primeval, Ebonsong)

Full Agility


Mage (Spellsinger, Spellsong, Revenant)

Full Intelligence


Melee (Darkrunner, Bloodreaver)

Gear dependent. Must have minimum 750 Strength in order to get 100% melee accuracy. After that Agility.


Migration Items

Migration Talisman

Migration Talismans are the books players can buy from the General Merchant with 50 gold each. When clicked the book lets players to choose a Talisman. Talisman is the item that defines which stat you turn into which. Str > Spi, Agi > Spi, Sta > Spi, Int > Spi and so on. The book you buy is the book u want the stat go into. Talismans move 5 points each time used. Can be used once a day but more times with increased amount of talismans. Lets say i use one talisman to move stats. If i want to do it the same day again i need to buy 2 talismans to move 5 points again.


Luminous Migration Talisman

These books can be bought from Evenbards with 5 gold each. To open the book to get the Talisman players must buy 10 Honor Badges from Honor Shop. Once its open the Talisman works just like the other one but gives 10 points. Same day penalty applies to the evenbard talismans too.

Migration Scale

Players will have 200 stat points by default. To increase the amount players needs to buy Migration Scale from Merit Shop with 100 Merit Badges.

Migration Scalpel

Migration Scalpel reset all the stats player has allocated and loses them. Player has to buy all the migration talismans again to allocate the points on the stat they want.


Migration Stone

Migration Stone can be crafted with 300 Honor Badges that can be bought from Honor Shop. With this stone the points can be reset and changed into 2x 150 point talismans and allocated again. More like an endgame item where the player has all 300 stat points allocated and wants to roll class or otherwise change the stats.